38 issues found

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Expression editor should allow numeric input from a load profile. ( Instead of a Fail to load error message input profile numerically.)
Allow to test expressions and visemes combination in Expression Editor....More
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Submitted by Dragonskunk

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I was wondering character setup converting to non standard model for presets where you have a daz3d preset and 3dmax etc can you mkae a unreal and a unity3d plus mixamo presets drop down tab? I usually buy a lot of animations from unity3d and unreal and it would be cool if I didnt have to...More
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Submitted by imaginationseven7

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I know that iClone needs standardized characters but I want to be able to set up a character in a more relaxed pose.
Then when done it can then be set in a T pose upon export....More
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Submitted by Dragonskunk

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Please supply the manuals for CC 7 and 3DXchange (and all new releases) in a downloadable PDF format.
Lots of people work offline, and it's a pain to having to go online to look-up something....More
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Submitted by Evey Fawkes

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It would be great if we could rig anything in 3Dxchange, any animal/character and any prop...More
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Submitted by ahingel

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Animation is not reflected when the output destination is set to Custom in FBX export of Xchange7.61.
The same is true for iClone 7.72, but the animation appears to load only in the target application selected in the FBX export panel.
Is this a specification change like this?...More
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Submitted by m_koshi

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I'd pay 99$ ish if I could import a model into 3DX and click paint texture.
Not some basic barely functional painting software, supply brushes, paint strokes, layers.
I would even get Pipeline 3DX if I could use it to paint models with it....More
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Submitted by Dragonskunk

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I would love to have the actual joint controlled morphs for the DAZ characters imported into iClone. The look of joints when bent are beautiful in DAZ, and odd to freaky in iClone.
And I mean as an auto-set up and not some complex morph import and learn how to use scripts to fix it kind of...More
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Submitted by sidhe_touch

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(Feature Request) I am creating a more realistic viseme set based on scans of people's faces - and using blend shapes is just creating a creepy uncanny valley. Driving the facial animation on bones makes it look smooth... however setting the poses manually in 3dXchange removes all benefit...More
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Submitted by annieanddoughnut

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Please could you update compatibility for bringing sketchup models into 3dxchange.
Most models on 3dwarehouse are now 2017 and above...xchange only offers compatibility with 2015 and earlier models....More
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Submitted by Bezzer
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