This was not a good move on Reallusion's part. It makes CC3 only Human compatible. If you wanted to create very unique creature faces and have them look like they are speaking properly, good luck because the ability to fix facial expressions was removed! We need this function back ASAP!...More
Hello, I would like to make a request, the export to glb, as it is a popular open standard in VR and AR. It would open many possibilities to those who work , VR/AR, and more having the importance that will have metaverse, in our day to day. Thank you....More
Hi i having some issue with 3DXchange and iclone , i don't know why , when i apply the character to iclone in 3dxchange, all the accessories and props are merged with the body in only one mesh and i am unable to make subprop. My Character is from Character creator and i brought it in maya to...More
each time i try to set an expression it crashes wasnt like this in previous version also that happens when i try to add morphs on a part of the body...More
I created a support case for this, and I'm creating this report because it was suggested by the person handling my support ticket. TicketID : 208922 Person handling this: Rampa...More
We would like to suggest to add an option for combine and seperate (like in autodesk maya) ,they will select props as it will make it easier to export them when there are to many sub props and they are needed to form a parent group in 3d xchange so an option to select some specific sub prop...More
I need some help to find a Tutorial. I want to bone that is not used in regular body motions to mapped as an extended bone. First, I switched to the Face / Extend Mapping page by clicking the button with a head icon above the dummy pane....More
Just don't know where to post this. I use Cartoon Animator 5. On one of the tutorials it says you can use 3Dxchange to convert mixamo motions to Reallusion format. I looked everywhere to get 3Dxchange so I could do that only to find out I have to spend $500 on iclone, which I don't need, to...More