minor visual bug - importing an .obj accessory/cloth
After following the steps below, I get a visual bug, where all the "smooth tesselation" polygons will always be displayed, even though it is disabled. It is not actually smoothing the mesh. There is no way to fix this visual bug even when reloading CC. It seems that it is only a visual bug that will remain in this accessory forever.
-I import an .obj cloth (from Blender) -Under "Appearance" tab, I select the substance "PBR_V1_3_MAT" (the bug does not occur if I select "Traditional") -I click on "Activate Appearance Editor". I get the warning "The textures on this object are flattened images ...", then I press "Yes" -now the visual bug appears: the model in the view port displays all the polygons that would be displayed if I enabled Tesselation smoothing, but it is not in fact smoothing.
Note: this also creates a visual bug when editing the mesh, but only if Subsivision smoothing is enabled. The subdivisions are displayed when editing the mesh.