Votes
0
Product:
Character Creator 3
Version:
3.21
Status:
Closed
Issue 6603
Unreal: shader bug
I tested a few of your shaders and tesselation only worked on the RL_Standard shader. On the other shaders such as RL_HQSkin it doesn't have any effect.
OS: Windows 10
  •  1
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Submitted byMikay²
1
COMMENTS (1)
Feedback Tracker Admin
Hi Mikay²,

Because Tessellation caused some error on mesh, also confirmed as a Known Issue on Unreal Engine.
https://forum.reallusion.com/410267/Tessellation-issue-in-Unreal-Engine
https://answers.unrealengine.com/questions/661180/is-this-a-tessellation-bug.html

So we added a Tessellation Mask Map on HQ material and set its Parent Material (RL_HQSkin) as No Tessellation.
If you want to add it back, please change No Tessellation to PN Triangles, and you will see the result on character.
Hope this answer will help!

Calvin
Reallusion.
Attachment:
  • TessellationSettings.jpg
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