Votes
0
Product:
Character Creator 5
Version:
5.03
Status:
Closed
Issue 12310
Unreal AutoSetup 1.41 crashes on fbx import (unreal 5.6)
Importing the following model into unreal engine crashes the editor with the following error
Model: https://drive.google.com/file/d/1xNf29op3TAfPamavrE51CaIAJ0m8e_u5/view?usp=sharing
Error:
```
Assertion failed: Pair != nullptr [File:C:\Program Files\Epic Games\UE_5.6\Engine\Source\Runtime\Core\Public\Containers\Map.h] [Line: 729]


UnrealEditor_Core
UnrealEditor_RLPlugin!FRLPluginModule::AutoSetup() [C:\Code\Unreal\CCAutoScriptForUnreal\Auto Setup 1.41 For Unreal 5.6\Plugins\RLPlugin\HostProject\Plugins\RLPlugin\Source\RLPlugin\Private\RLPlugin.cpp:1136]
UnrealEditor_RLPlugin!UCCFbxFactory::FactoryCreateFile() [C:\Code\Unreal\CCAutoScriptForUnreal\Auto Setup 1.41 For Unreal 5.6\Plugins\RLPlugin\HostProject\Plugins\RLPlugin\Source\RLPlugin\Private\CCFbxFactory.cpp:316]
UnrealEditor_UnrealEd
UnrealEditor_AssetTools
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
```

System info in attachement
OS: Windows 11
Attachment:
  •  6
  •  606
Bug
Submitted byNehon
1 2
COMMENTS (6)
Feedback Tracker Admin
Hi Nehon

We sincerely apologize for noticing this issue so late.
We were able to reproduce the problem on our side using the FBX you provided, but we would first like to confirm the source of your FBX. Could you let us know which software you used to create and export it?

Alternatively, you can provide us with the non-FBX files so we can further investigate the issue,
e.g., ccAvatar, ccProject, etc.

You can attach the files in your next comment.
If you prefer not to share them publicly, please set your comment as private.

Kayla
Reallusion
1 2