Hidden Mesh reverts to visible on exported iAvatars
I can save a project within CC2, and it will save the mesh as hidden where specified, but an exported iAvatar loses its reverts to all mesh un-hidden.
Hide part of the mesh with modify tool
Export iAvatar as CC 1.5
Import into iClone (either version)
Import or open with CC 2.
In both iClone and CC 2, the imported/opened character no longer has hidden mesh.
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