Votes
0
Product:
Character Creator 3
Version:
3.3
Status:
Not a Bug
Issue 7202
Export T-pose is an A-pose instead
When exporting you get an option between A-pose and T-pose, however, after exporting they are both A-Poses.
OS: Windows 10
  •  5
  •  694
Bug
Submitted byDorothy Jean
1
COMMENTS (5)
Feedback Tracker Admin
Hi Dorothy Jean,

I didn't know what kind of edit mode that you use in Blender, but if that mode will unbind the Bone skin.
Body mesh will change to A-Pose, cause A-Pose was bind pose for CC3+ base.

Calvin
Reallusion.
Dorothy Jean
ok i tried again and it seems to be working now. Odd.   I guess when i switch to edit mode the character goes into an A Pose, maybe that is what I'm thinking of.

Not sure if that is a big deal though.
Feedback Tracker Admin
Hi Dorothy Jean,

Could you send your FBX to us?
Here is the result I got.
Thanks for your help!

Calvin
Reallusion.
Attachment:
  • Blender_TPose.jpg
Dorothy Jean
Its the fbx blender settings. Im away from my pc but just choose fbx then blender.  And pick t-pose.
Feedback Tracker Admin
Hi Dorothy Jean,

Thanks for your feedback!
Did you export FBX format?
Could you capture the export settings to us?
Thanks for your help!

Calvin
Reallusion.
1