Votes
1
Product:
3DXchange 6
Version:
6.51
Status:
Duplicate
Issue 700
Daz Extension does not map
I have the latest versions/ updates for the used products

Process converting genesis 2 to iclone through IC 3DX 6 pipeline

Dragging the IcloneFaceKey files for ( Genesis2_Female_iCloneFaceKey.DUF ) or (Genesis2_Male_iCloneFaceKey.DUF) onto thier respective characters does not give the result shown in the Iclone video, for the "Edit Morph Export Rules tab in the FBX export dialogue. The example showed the Genesis2_Male_ICloneFaceKey file being dragged onto the G2 male in Daz Studio with the resulting Edit Morph Export Rules tab showing rule 0 match "Genesis2Male" action Ignore.
However it doesnt matter which facekey file I drag in onto any G2 character the match is always for "Genesis1"
During the import into 3DXchange 6 all the right dialogues appear, however although the morph list is populated the "Jaw" "Viseme" and "Muscle" have not been mapped as shown in the video, which means they have to be done manually.
As far as I can tell I have done everything as per the tutorial video ?????
This bug also exists in 3DXchange 5
OS: Windows 7
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Bug
Submitted byblindman
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