Votes
0
Product:
3DXchange 6
Version:
6.1
Status:
Released in 6.2
Issue 2
Bringing accessories with the same bone name into 3DXchange as non-human characters causes iClone 6 to crash when using Edit Motion Layer tool
STEPS TO REPRODUCE
1. Launch 3DXchange 6, load War_Horse_03.fbx
2. Go to Character section, click "Convert to Non-Human", then click "OK" directly
3. Export to iClone
4. Launch iClone, load the exported iAvatar file
5. Navigate to Animation > Motion, click "Edit Motion Layer"
6. Pick the bone which lays on the floor, select "Stirrups_C_L"/"Stirrups_C_R" on Move

ACTUAL RESULT
Program crashes

EXPECTED RESULT
Program can work normally
OS: Windows 10
Attachment:
  • crash.jpg
  •  0
  •  2094
Bug
Submitted byFeedback Tracker Admin
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