CrazyTalk 8
Issue 6881
3D head creation not working well
I have tried many times to get an average output from the 3d creation, even took face photos with one of the best DSLR cameras (Canon EOS 5D Mark IV), Until exporting the 3D head, it looks almost the same as the photo. However, when fitting to CC1 (That's the only format accepts the head), looks no similarity with the original head, its a mix of textures. It is totally disappointing. Also, it failed to export to character creator 3. Please help to rectify.
OS: Windows 10
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Submitted byRoyalboy
Feedback Tracker Admin
Hi Royalboy,

Thank you for your feedback.

About exporting CT8 3d head to CC3, please ref to the forum thread here:
"All you need to do is export 3D head from CT8 pipeline to an .RLHead file. Then in CC3 load up a CC1 Base Character and drag the exported .RLHead onto your CC1 Base Character. Once you have applied the head you can then convert the CC1 character to a CC3 character."

Regarding the texture quality in CC, please open Preferences and check your Max Texture Size. Set this as high as possible for the best results in the Preview window. In addition you can change the Output Size in the Dynamic Appearance Editor to 2048 x 2048 to see the same kind of texture quality as in CT8. However for editing purposes it is advised to work in the default 1024 x 1024 mode.

I hope this helps.