With 3DXchange, you are able to export any model as a static prop to other 3D tools, including Maya, 3DS Max, DAZ4, Shade, Unity, and Unreal.
The supported file formats for importing to 3DXchange are:
Supported File Format |
.vns .iProp .FBX .skp .3ds .obj |
There are two available formats for exporting models as static props: OBJ and FBX.
Please refer to the following sections for more information according to the format-supporting statuses of your target 3D tools described in the table below:
3D Tools |
Maya |
3Ds Max |
DAZ4 |
Shade |
Unity |
Unreal |
Supporting Statuses |
.OBJ .FBX |
.OBJ .FBX |
.OBJ |
.OBJ |
.OBJ .FBX |
.FBX |