Converting Static Props to 3D Tools

With 3DXchange, you are able to export any model as a static prop to other 3D tools, including Maya, 3DS Max, DAZ4, Shade, Unity, and Unreal.

The supported file formats for importing to 3DXchange are:

Supported File Format

.vns

.iProp

.FBX

.skp

.3ds

.obj

There are two available formats for exporting models as static props: OBJ and FBX.

Please refer to the following sections for more information according to the format-supporting statuses of your target 3D tools described in the table below:

3D Tools

Maya

3Ds Max

DAZ4

Shade

Unity

Unreal

Supporting Statuses

.OBJ

.FBX

.OBJ

.FBX

.OBJ

.OBJ

.OBJ

.FBX

.FBX