Unlimited Motion Expansion from iClone or External 3D Sources via 3DXchange
Now you are able to import any 3D motions from iClone and apply them to a 2D character for awesome multi-dimensional animation. Or you can create your own 3D motions by using iClone’s 3D puppeteering, MixMoves, or Kinect Mocap tools. Furthermore via 3DXchange5, you can work with motion captured data with BVH or FBX files generated from Maya, Motion Builder, or any other 3D tools. |
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