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First-ever CC5 webinar — Join Now!
Hotfix Releases for iC 8.62 & CC 5.02 |
Know More
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New Unreal Engine Workflow
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Ensure seamless motion interchangeability while preserving a consistent animation workflow within Unreal Engine. The CC AutoSetup plugin for Unreal Engine has been upgraded with the ability to convert CC4 and CC5 characters into UE5 characters fully compatible with MetaHuman and UEFN animations.
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UE5 Compatible
Supports skeleton export optimized for both Unreal Engine 4 and 5, with 1:1 motion compatibility with all Unreal characters.
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UE Bind Pose Options
CC and iClone can now export characters in bind-poses tailored for UE5 MetaHumans, UEFN, and Unreal Engine 4.
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Bidirectional Animation Transfer
With a unified skeleton, automatic motion retargeting, and Live Link support, developers can seamlessly exchange animations between Unreal Engine, iClone, and Character Creator.
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Chance to win HD Ultimate Morphs:
Share your CC5 character for lucky draw
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What if feature-quality animation could be produced at just a fraction of the usual cost? Shaddy Safadi, founder of One Pixel Brush, proved it possible by leveraging Character Creator and iClone to slash production time and expenses while preserving cinematic quality.
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