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July 2012
Use iClone's 3D Content in Any 3D Tool
3DXchange5 Pipeline is a major leap for converting iClone content! Feel the freedom of exporting iContent to any CG or game design tools via popular formats like FBX, BVH, and OBJ.
  Publish iClone Content in Game Engines or Interactive Platforms   Preview in iClone and Render in Your Favorite Tool
Bring iContent into any game engine, mobile app, and web player for real-time game operations. You can even make your own cutscenes & game trailers with iClone! Enrich projects with iClone content, customize shading and rendering in external tools, and make your professional animations in a fraction of the time!
Know More Know More
Learn to Export iClone Content to Different Platforms
Official Tutorials
  Import iClone Standard Characters to Maya   Apply iMotions to 3DS Max CS Biped
Import skin-bone rigged iClone characters to Maya for further motion editing with Maya Human IK. Make your professional 3DS Max biped characters compatible with iClone motions. The perfect mix!
  Import iContent into Unity 3D   Apply iMotions to DAZ Characters
Combine iClone scenes, animated props, animals and characters in your favorite game design tool. Export iClone's iMotion to DAZ BVH motion and apply to DAZ characters in DAZ Studio!
User showcases
  Create Characters with Props for CooperCube Games   Import iContent into the Unreal Development Kit (UDK)
Turn everyday static iClone props into full-body animated characters for video game development. Bring iClone's Chuck and Horse into the Unreal Development Kit (UDK) for amazing rendering results.
Access to the Export-ready Content from 3DXPortal

With the brand new 3DXPortal marketplace, you can get tons of export-ready content! Find over 2,000 motions, available for live preview inside 3DX5's pipeline version.
Get the Menacing Orc which best matches with the Monster Motions for free!

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