Indigo Render Plug-in

Physically Based & Photorealistic Renderer

A photo-realistic, cinematic look and feel in iClone is now a reality with this iClone Indigo Render Plug-in. Utilize GPU accelerated raytracing render capabilities in Indigo RT, your characters, props, and scenes now look completely different from before. To streamline this unique workflow, Reallusion provides automatic shader mapping between iClone and Indigo. In addition, users can perform custom refinement using Indigo's unique shader options, or download Indigo's material library to achieve even better results. Skylight and emissive material settings ensure correct global illumination, and allow for realistic light behavior via reflection, refraction, transmittance, and caustic effects. Furthermore, the physical camera DOF and tone mapping system can be combined with excellent lighting and materials to create vivid and astounding story visuals like never before!

rendering software


Indigo DOF

Depth of field is a phenomena that causes certain parts of an image to blur based on its distance from the camera. It is exploited as a photographic technique for a variety of reasons. A shallow depth of field can be used to accentuate certain parts of a scene, give more detailed information about a subject by exposing just a portion of it, or to remove a distracting background. A wide depth of field puts all elements in focus. An image is always sharpest at the cameras focal distance, but the depth of field is controlled by the camera's aperture, measured in f-stop. The smaller the f-stop number, the smaller the depth of field; the larger the f-stop, the larger the depth of field.

Indigo Aperture Diffraction

Aperture diffraction allows the simulation of light diffraction through the camera aperture. Such diffraction creates a distinct "bloom" or glare effect around bright light sources in the image.

Indigo Tone Mapping

Just like working in a digital darkroom, now you have the power to control the brightness and color tone of your rendered iClone images. A full range of settings that simulate film standards such as Agfa, Kodak Gold, Portra, and Ektachorme are provided, allowing you to apply non-destructive tone mapping, adjust EV (Exposure Value), or change ISO value. Since you can see the real-time change during the rendering phase, you may want to play around with the different tone map settings and find the one that best fits your needs.