Editor Mode Shortcuts

3D Viewer

Function

Hotkey

Notes

Preview

F10

Press the button to preview the render result.

Rectify the camera angle

B

Snap the camera back to the upright position.

Quick Light Adjusting

/

Hold this key to temporarily switch to the manipulating light mode. The first enabled light can then be adjusted by dragging the mouse left (move) or right (rotate) button.

Quick camera Positioning

A - Left
S - Right
D - Back
F - Front
G - Top
H - Bottom
J - Face
K - All
Home - 45 Degrees

Press F to view the selected object (character, accessory, prop) face front.

Press Home to snap the camera to a 45 degree perspective of the selected object (character, accessory, prop).

Camera Manipulation Switch

Z - Zoom
X - Pan
C - Rotate X - Y
V - Rotate X - Z

 

N

Toggle Walk Navigation Camera Mode.

M

Toggle Fly Navigation Camera Mode.

ESC

Exit the Walk/Fly Camera Mode.

Manipulate Camera in Object Editing Mode

Alt + Left mouse Button

Move Camera.

Alt + Right Mouse Button

Rotate Camera.

Alt + Both Mouse Buttons

Zoom Camera.

Duplicating Objects

Shift + D

Open the Multi-Duplicate panel (a prop or an accessory must be first selected).

Search Objects

Shift + F

Open the Scene Manager Search panel for searching a specific object.

Tips - Speed movement:

Holding the Shift key while zooming, panning, rolling and rotating will increase the movement speed by 10x.

 

Note:

  • The hotkey functions may be disabled if they conflict with other applications.

Action

Hotkey

Notes

Transform

Alt + Right/Left Arrow Keys

Move along X Axis.

Alt + Up/Down Arrow Keys

Move along Y Axis.

Ctrl + Up/Down Arrow Keys

Move along Z Axis.

Ctrl + Left/Right Arrow Keys

Rotate by Z Axis.

Combining Above Keys With Shift Key

Accelerate Movement.

File

Ctrl + O

Open Existing Project.

Ctrl + S

Save Current Project.

Ctrl + N

New Project.

Selection

Ctrl + Left Mouse Button

Multi-Selection.

Transform Switching

Q

Toggle to Select tool.

W

Toggle to Move tool.

E

Toggle to Rotate tool.

R

Toggle to Scale tool.

Snap

Ctrl + E

Toggle Angle Snap On/Off.

Ctrl + W

Toggle Snap to Grid On/Off.

Ctrl + M

Toggle Snap to Model On/Off.

IK Related

Left Mouse Button

Move the Bone.

Ctrl + Left Mouse Button

Select/Deselect IK start bone of Non-Human Character.

FK Related

Drag Left Mouse Button or mouse wheel

Offset the Bone.

Right Mouse Button

Switch among Offset Axis.

Move Tool

Left Mouse Button

Move along X-Y Plane.

Roll Mouse Wheel

Move along Z Axis.

Right Mouse Button

Rotate by Z Axis.

Both Mouse Buttons

Scale uniformly.

Rotate Tool

Left Mouse Button

Rotate by Z Axis.

Right Mouse Button

Rotate by Y Axis.

Both Mouse Button

Rotate by X Axis.

Scale Tool

Left Mouse Button

Scale uniformly.

Right Mouse Button

Scale along Z Axis.

Both Mouse Buttons

Scale along X-Y Axis.

Copy

Ctrl + Move/Rotate/Scale

Copy the Selected Object.

Open Specific Panels

Shift + F2

Open the Prop Puppet panel (a prop must be first selected).

Shift + F3

Open the Edit Motion Layer panel (a standard or a non-standard character must be first selected).

Shift + F5

Open the MixMoves panel (a standard or a non-standard character must be first selected).

Shift + F6

Open the Motion Puppet panel (a standard or a non-standard character must be first selected).

Shift + F7

Open the Direct Puppet panel (a standard or a non-standard character must be first selected).

Shift + F8

Open the Device Mocap panel (a standard or a non-standard character must be first selected).

Shift + F9

Open the Physics panel (a prop or an accessory must be first selected).

Shift + F11

Open the Pivot Edit panel (a prop must be first selected).

Puppet Panels

Space Bar

Start previewing.

Alt + Space Bar

Start puppeteering and recording.

Number Keys (1, 2, 3...)

Toggle between puppeteering functions with the Direct Puppet and Prop Puppet - Simple Mode panels during Previewing or Recording.

Q, W, E, R, T, Y

Toggle between the Full Face Control templates during Previewing or Recording.