With enhanced post FX rendering options, you can render and create key-able visual effects like blur lens, sketch or black & white.
This allows for a wide range of amazing post effects that transform any 3D animation into top-notch, studio art motions.
Applying Effects from the Effect Library
Prepare a project.
Go to Stage >> Effect. You will see
several built-in templates in the Content Manager library.
Double-click on one of the templates.
NPR (Non-photorealistic Rendering) effect applied
Often preview rendering result by pressing the Preview
button (Shortcut: F10) in case you turn off some effects
for the sake of system loading.
Modifying Current Effects
Each applied effect contains one or more adjustable sliders for you to define the weight or strength of the effect.
Go to Stage >> Effect.
In the Modify panel, select a template in the list.
Under the list pane, drag the slider or sliders to adjust one or more parameters provided by the effect.
Effect: NPR (Non-photorealistic Rendering)
Paint Weight = 100
Colorful = 20
Paint Weight = 40
Colorful = 6
If you apply more than one effect, then the result will be the accumulation of these effects. You may then mix-use different effects from the
library to create various visual impressions.
Effect NPR applied
Effect NPR + Lens Blur
The order of some effects in the list can cause different result since the effects are layer-based filters. The
outcome of an effect is produced according to the effect on the lower layer in the list.
Effect NPR applied first
Effect Blur applied afterward
Effect Blur applied first
Effect NPR applied afterward
You may use the , ,
and buttons to arrange the order in the effect list.
Setting Keys for Effect
The parameters provided with each effect are all keyable. The applied effect thus can be
seen in a specific time to generate various feelings with different parameter values in different times.
Apply an effect from the library. (Lens Bur for example)
In the first frame, set the strength of the effect to 0 (no
Go to another frame and increase the strength.
Go to another frame and decrease the strength to 0 again.