Drag-and-Drop to Preview Window

Instead of using the Content Manager or Import methods to load your assets, you can drag and drop them into the iClone Preview Window from your system explorer.

This way you can store all your desired files in a single folder and use the Drag-and-Drop feature to quickly load them into iClone.

If you are using a dual-monitor environment, you can have multiple explorers displaying your assets on one monitor and then drag the assets into iClone running on the other monitor to increase your production efficiency.

Drag and Drop

Drag and Drop Media to Space

If you drag and drop an image or video onto the space of the project, it will be set as 2D background.

Drag and Drop Media to Object

Drag and drop an image or video onto an object and it will be mapped to the Diffuse channel of the object.

Drag and Drop With Ctrl Pressed

Drag and Drop from Content Manager to Folder

Not only can you drag and drop assets into iClone but also the other way round. Assets can be dragged from the iClone Content Manager to any target folder for better management.

Drag and Drop Media with Right Mouse Button

When you drag and drop a media files with right mouse button, you are prompted with a menu to select the desired action for how the media is applied.

Drag and Drop Mesh Objects

You can drag any object with meshes such as Actors, Props, Accessories, Terrain, Sky... etc. into iClone to load it at the location you drop it.

Variations of Accessories

If you drag and drop an accessory file (.iAcc) on an actor, it will follow the accessory's conventional behavior; if dropped on the floor, it will become a prop.

Drag and Drop on the Actor

Drag and Drop on the Floor
(become a prop)

Drag and Drop Non-Mesh Objects and Media

Non-mesh objects (Particles, Grass, Material...) and Media (Images, Videos, Audios...) can also be applied into iClone by using the drag-and-drop method.

Material

Drag and drop a material file (.iMtl) to any dragable object (with mesh, trees excluded)and the images in the seven channels will be replaced with the ones saved in the material file.

Before Drag and Drop .iMtl file onto the prop

Drag and Drop .iMtl file to the target face

Result

Image and Video

By dragging an image or video and dropping on any dragable object (with mesh, trees excluded) or sky, you can replace their original image in the Diffuse channel.

Drag and Drop Image or Video

Result

Audio

When you drag and drop an audio file (.wav, .mp3) into the preview window, the file will be imported and set as the background music of the project.

Supported Asset Files

In general, any asset file with an extension that starts with "i" can be dragged and dropped into the preview window.

Navigation Pane Tabs

Sub Tool

Ext. File Name

Sub Tool

Ext. File Name

Sub Tool

Ext. File Name

Project

Open Project

.iProject

Stage

Image Layer

.iImageLayer

3D Scene

.iScene

Atmosphere

.iAtm

Fog

.iFog

Camera

.iCam

Light

.iLight

Set

Props

.iProp

Tree

.iTree

Grass

.iGrass

Particle

.iParticle

Terrain

.iTerrain

Sky

.iSky

Music

.wav, .mp3

Actor

Avatar

.iAvatar

Hair

.iHair

Upper Body

.iUpper

Lower Body

.iLower

Gloves

.iGlove

Shoes

.iShoe

Accessories

.iAcc

Skin

.iSkin

Head

Faces

.iFace

Eyes

.iEye

Mouth

.iOral

Animation

Motion

.iMotion

Hands

.iHand

Path

.iPath

* Please note that asset files from before version 3 (.VNS files) can only be imported using the drag and drop method by switching to their correspondent tabs first - i.e. Set > Props for props, Actor > Avatar for characters, etc.