Easily start with 11 functional puppet profiles each governing dedicated puppetting range. Users can selectively layer (create, blend or overwrite) puppet features to complete a full facial animation. Four dedicated character profiles showcase distinctive emotions and personalities, each for the CC4 avatars - Kevin, Camila, and for Humanoids - Coyote and T-REX.
Once you have created facial expressions through lipsyncing, facial mocap or puppeteering, then you can fine-tune feature details by using the Face Key Editor. These facial keys will be overlaid and blended with existing expressions and stored in the Timeline track for further editing.
The Wrinkle System is highly customizable and can simulate exceptional facial expression details in real-time. It can upgrade your CC characters and redefine the realism of their talking facial features by triggering dynamic wrinkles through any facial movement.