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iClone 6 vs. iClone 7

Major FeaturesiClone 6 DX9iClone 6 DX11iClone 7 (DX11 Only)
EnvironmentiClone 6 DX9iClone 6 DX11iClone 7 (DX11 Only)
Director-oriented layout: Actor, Prop, Scene, Animation, SFX.VVV
Drag-n-Drop Creation & In-screen EditingVVV
Content & Scene ManagerVVV
Timeline EditingVVV
Content Manager - Search & Favorite DefinitionVVV
Dockable UI & Custom LayoutVVV
Enhanced Timeline:  Multiple Object Editing, Dope Sheet, Zoom ViewVVV
Real-time SmoothVV
Tessellation from DirectX11VV
Plug-in Structure & ExpansionVVV
Ultra-realistic Render via Indigo Plug-in Partial (Not support Particle, Tree, & Billboard)VV
VisualiClone 6 DX9iClone 6 DX11iClone 7 (DX11 Only)
PBR (Physical-based Rendering)  V
Real-time Global Illumination  V
IBL Animation & Bake HDR Images  V
Shadow Enhanced: * Darken Shadow on Shadow Map Strength * Casting Shadow on Invisible Mesh Plane * Shadow Only Lights  V
Actor CreationiClone 6 DX9iClone 6 DX11iClone 7 (DX11 Only)
Custom 3D Head from Photo (for G5 characters or below)VVV
Custom Cloth Design with CloneClothVVV
Character Morphing & DeformationVVV
Collision Shape Editing for Object InteractionVVV
Character GenerationG6 Character* (bone+morph)G6 Character* (bone+morph)  CC Character  (morph-based)G6 Character* (bone+morph)  CC Character  (morph-based)
AnimationiClone 6 DX9iClone 6 DX11iClone 7 (DX11 Only)
Pro Facial System for Face Puppet and Face Key Editor  V
Morph Animation Timeline Editing  V
HumanIK Motion EditingVVV
Audio Lip-syncVVV
Instant Motion Performance & PersonaVVV
Facial Motion PuppetVVV
Body Motion PuppetVVV
Transition Curve & Time WarpVVV
Save & Reuse Motions using MotionPlusVVV
Bullet Engine - Rigid Body / Soft Body / ConsraintV V
PhysX Engine - Rigid Body / Soft Cloth / ConstraintVVV
PhysX Engine - Object-Oriented ConstraintVVV
PhysX Engine - SoftCloth EditingVVV
PhysX Engine - Collision Shape Editing for CharacterVVV
Stage & FXiClone 6 DX9iClone 6 DX11iClone 7 (DX11 Only)
Natural Environment System:
Terrian, Water, Tree, Grass, Sky, Atmoshphere
PartialVV
Interactive Prop with LUA ScriptVVV
Prop PuppetVVV
Ambient Occlusion, HDR & IBLVVV
Toon Shader (Cel Shader)VVV
Particle FXVVV
Post FXVVV
Post FX: LUT Color Grading  V
Infinite number of light VV
Light Prop VV
Sky Tool (Smart Day Time Control System) VV
Substance Material (Dynamic Texture) EditingVVV
New SpeedTree: Wind, LOD & Content VarietySupport Old SpeedTreeVV
CameraiClone 6 DX9iClone 6 DX11iClone 7 (DX11 Only)
Real Camera System  V

Free Update

  • Version: v7.01.0714.1
  • Release Date: July 18th, 2017
  • File Size: 100MB

Version History

v7.01 (7.01.0714.1) released on July 18th, 2017

Increased in the accuracy of Depth of Field / Pick Target, shortened import and export times between iClone and 3DXchange, and some bugs fixed.

v7.0 (7.0.0619.1) released on June 20th, 2017 - GRAND LAUNCH

iClone 7 brings with it a breakthrough in Visual Enhancements and Professional Animation, such as Physically-based Rendering (PBR), Global Illumination (GI), Real Camera System, Lookup Table (LUT), Custom Shader Technologies, Pro Facial Animation, Morph Animation, and more enhancements and bugs fixed.

More Version History in Previous Versions >