Video Tutorials

You can follow the video tutorials below to quickly get familiar with iClone 7. Since iClone 7 covers most features in iClone 6, you can visit additional iClone 6 video tutorials to learn the classical features. You may also get more product knowledge from the online manual.

Substance Animation

  • Surface Properties
  • Substance Parameters
  • Enhancing Scene Atmosphere
  • Animating Substance Parameters

Intro to Substance Materials

  • Finding & Applying Substances
  • Customizing Metallic Substances
  • Customizing Stone Substances
  • Customizing Wood Substances

GI Basics Part 1

  • GI Concept Description
  • High & Low Voxel Resolution vs. Performance
  • IBL with GI
  • Self Illuminating Materials with GI
  • Spotlights & Point Lights
  • Particles with GI

GI Basics Part 2

  • Video Illumination with GI
  • Viewport Switches vs. Video Memory
  • Ambient light in GI
  • Diffuse Settings in GI
  • Specular Settings with GI

Global Illumination

  • Compare GI On/Off
  • Light Bounce Intro

GI Voxel Introduction

  • GI Range
  • GI Resolution
  • GI Anchor Linking to Camera

Intro to LUTs

  • Simple LUT Application
  • Custom LUTs & Combining Post Effects
  • Deconstructing a LUT

How to Bake IBL

  • Source initial HDRI for IBL baker
  • IBL Rebake effects
  • Watching out for the pivot point of a model to avoid bad bakes

Face Puppet

  • Stylised and Universal Profiles
  • Strength Slider
  • Face Puppet Recording Basics
  • Solo Feature Selection
  • Editing and Retiming Clips

Face Key Editing

  • Expression Tab - Presets
  • Expression Timeline Introduction
  • Muscle Panel Introduction
  • Modify Panel
  • Basic Clip Editing
  • Speed and Loop

Facial Animation Real Practice

  • Combining Face Puppet with Face Key
  • Extending Clips with Keys
  • More Combining Face Puppet with Face Key
  • Problem Solving and Polishing
  • Final Animation Playback

Integrating CG Shadows on 2D Background

  • Align grid direction to background
  • Create props as Shadow Catchers
  • Set props as Dummy

Lighting a Scene with All Available Tools

  • AO parameters setting
  • Lights under GI Environment
  • Light Bounce Strength Adjustments
  • Enhance Water Style
  • IBL Keys
  • Glow / Self-Illumination Scale
  • GI Diffuse & Specular Settings
  • IBL Image with Transition Curve
  • LUT and Post Effect

Shader Conversion

  • Convert Selected Objects
  • Convert Multiple Materials
  • Convert by Object

Shadow Catchers and Shadow Casters

  • Create Spot Shadow & Box Dummy
  • Match IBL to SpotShadow
  • Create Emissive Plane for Head Beam

Shadow Casting

  • Directional Shadow Cast with Image-based Lighting
  • Spot Shadow Cast with GI Emissive Light
  • Spot Shadow Cast with Emissive Point Light Prop
  • Spot Shadow Cast with Dummy & Point Light

Darken Shadow Settings

  • Scene Light Overview
  • Scene Light Adjustments

Adjust Color Panel

  • Texture Map Adjustments
  • Combining Adjust Color & LUTs

Ambient Occlusion Settings

  • Compare with HBAO
  • Visualize AO Render

Importing Cameras from Maya

  • Import Maya Camera
  • Import Multiple Cameras