Characters driven by Motion Director can be controlled with the mouse, keyboard hotkeys, or gamepads.
Mouse & Keyboard
Direct characters by using a mouse & a keyboard in the following ways:
Gamepad
The most enjoyable way to steer your characters in iClone is by game controllers.
Custom Hotkey & Trigger Actions
Apart from moving characters around, you can also trigger the character to perform certain actions with the keyboard and gamepads by setting hotkeys in Hotkey Manager.
Under Control On Path and Auto Path mode, you will need to designate a target path and adjust relevant settings like whether to start the motion on path, and the idle/walk/speed change ratio.
Similar to Path Mode, you will need to designate a target zone and adjust Action Settings for the activeness of the character when moving within the designated zone.
Control the motions with one hand and switch the camera views with the other hand by simply assigning hotkeys for each camera during runtime. For gamepad users, Game Controller Settings can be used for adjusting the sensitivity of the joystick when setting the camera views.
9 Camera Views
Macro Data
Everytime Motion Director is used, characters that are activated will have their control sequence recorded. The event data is small in size and saving is required for Macro Replay.
After learning how to control character motions and camera views during runtime, place the clip that is created with Motion Director to the iClone timeline so that it can be exported. Here we have three ways to record to timeline:
1. Motion Record
2. Macro Data Record
3. Camera Record
Motion Director is designed to let users freely expand AI controllable behaviors with the following structure in mind. We will keep collaborating with professional mocap studios producing expansions in different styles and themes, and plan to open the custom creation capabilities to users in the future. Learn how to extend motion data in Behavior Manager >
More MD motions to be continued...