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Hints & Tips

This hints & tips page has been created by the programmers and artists who developed Effect3D Studio. They wanted to make sure you knew many of the tricks they use to create the best possible looking graphics.

Online "How To," Demo Flash movies:

Note: These online demos require the Flash player and are reccomended for broadband users. If you are on a dial up connection please be patient while the, "How to," loads.

How to copy an image into PowerPoint

How to create Animated 3D Text

How to use the crop tool

Note: The 'hints & tips', 'visual reference' and 'how to' guides can be found in the Effect3D Studio Users Reference Guide which can be downloaded from the support section of our web site.

Quick Hints & Tips

Using the crop tool
Drag-and-drop content into the preview screen
Only use the anti-alias feature when rendering your final project
Select the best camera lens to suit the depth perception of your project
Fit aspect ratio, Fit background size
Arrange your gallery content
Anti-alias and rendering effects
Locked character spacing with dynamic text effects
Import 3DS format objects

How to...

How to copy an image into PowerPoint
Change an image from color to black & white
Create the perfect transparent images
Use shadow and lighting in a project
Increase the visual impact of an image

Using the crop tool
The crop tool can be used if you want to 'Save Frame' or 'Copy to clipboard' only a part of the preview window contents. When the crop tool is selected move your mouse pointer to the area of the image you wish to use, hold down the mouse button and drag to highlight your selected area. Holding down the mouse button within the selected crop area allows you to move the boundary. Clicking the mouse pointer outside the selected area will remove boundary.

Drag-and-drop content into the preview screen
Any content can be dragged from the galleries into your project by clicking on a thumbnail, dragging it into the preview screen, and then releasing the mouse.

You can also use drag-and-drop to import JPG, GIF or BMP image files as a background image for your project, and 3DS or SCX 3D objects files as the 3D object for your project.

Only use the anti-alias feature when rendering your final project
To speed up navigation of the application in the creation stages, set anti-alias to 'none'. When setting anti-alias to 'good' or 'best' the application is actually rendering an image x4 or x16 larger than the appearance in the preview window.

Don't forget to enable the anti-alias feature when you export to give a smoother result

Select the best camera lens to suit the depth perception of your project
Altering the camera lens will change the field of view and most importantly the perception of depth in your project. Depending on your application, the background image used, and the effect you want to produce select a small lens (20mm) to exaggerate the feeling of depth and select a large lens size (80mm) minimize the effect.

Fit aspect ratio, Fit background size
When importing or opening a background image selecting the 'Fit aspect ratio' option will fit the longest side of the background to the dimension of the project. The shorter side will scale to fit based on the same ratio. When selecting the 'Fit background size" option the project will be re-sized to the dimensions of the background image.

Arrange your gallery content
You can arrange your gallery content to your liking by creating new categories and then adding your favorite content. This will help if using certain settings and content for a specific project. You can quickly arrange content by right clicking on one of the content thumbnails and selecting to cut, copy, paste or delete.

Anti-alias and rendering effects
Using a different level of the anti-alias effect in combination with the artistic rendering styles will change the quality and density of the applied effect. Using the anti-alias effect the detail of the effects may be dramatically affected. Try the rendering style with each different level of anti-alias to see which looks best for your application.

Locked character spacing with dynamic text effects
When using one of the 'still' text templates altering the 'text width' setting will alter the width of the text and the character spacing by the same ratio. When using a 'dynamic' text template the character spacing is fixed. Increasing the 'text width' setting will increase the width of the characters themselves, but it will not alter the spacing between them. If you increase the width a large amount the characters can merge into one another.

Import 3DS format objects
Effect3D Studio is capable of importing standard 3D objects using the 3DS file format. You can import 3DS objects, and then apply Effect3D's wide range of animation and rendering effects.

When imported Effect3D adds a yellowish tone to objects, this is because black and white do not respond to color adjustment. By adding the yellow tone it is easy to change the object to your desired color via HSV adjustment. Effect3D provides an absolute glossiness option in the Real artistic style, the reason for this is different 3D software often generate 3DS files with different material settings and the specular value set to zero, therefore you are not be able to adjust the glossiness within Effect3D without this option being set (every value multiplied by zero is still zero). By turning on this option you are able to make the material as glossy or as matt as you wish.

The lighting settings are optionally not imported with a 3DS file. When using the settings included with a 3DS file it will often limit how you can adjust the model within the Effect3D application. Light settings for imported models can range widely. This can make a model appear too dark or too bright when using the original settings.

 
 
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