Go to a time frame where you wish to start puppeteering, then
click the Face Puppet
button (Shortcut: P) on the tool bar to access the
Face Puppet panel. Take the project for
example, make the eyes look around the audience when the actor
moves up to the stage.
First Recording - Eyes
-
Click the Clear Selection
button to unselect all of the highlighted facial
features in the dummy image, then pick both the
eyeballs.
-
Click the Record button and press the
Space Bar to start recording the motion.
-
Move your mouse left and right slightly to shift the
eyeballs. Press the Space Bar again to
stop recording.
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Actor's eyeballs shift along with the
mouse cursor.
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Second Recording - Head
-
Click the Clear Selection
button to unselect all of the highlighted facial
features, then press the 3D Movement
and the Rotate Head
buttons.
-
Make sure that the Blend data on next recording
is activated in order to perform multi-layer recording.
-
Click the Record button and press the
Space Bar to start recording the motion.
-
Move your mouse left and right slightly to tilt the
head. Press the Space Bar again to stop
recording.
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Actor's head tilts along with the mouse
cursor.
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Playback to observe the animation results, to make sure
that the actor will shift his eyes and tilt his head a
bit looking nervous and uncertain. For fine-tuning the
animation, you may layer subtle expressions by
setting the facial or body keys
that belong to the Motion Clip.
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