Using Face Mode - Facial Features
If you are using a sprite-based face, then you may use the Face mode for a more dramatic face effect. You can do this by moving, scaling or rotating the facial features.
Please note that this function only applies to Sprite-based faces.
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Select a character whose expression is already set. Please refer
to the Using
the Face Key Editor and
Using
the Face Puppeteering Panel sections for more information.
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Click the Face button. The dummy pane will change to the face feature mode.
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Pick on the face dummy or directly click on the facial feature to
select it.
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Move, scale or rotate the facial feature. Please refer to the
Transforming inside the Working Area section for more information.