Saving a Pose

After setting a character's pose, you may sometimes want to share the pose with another character. Instead of adjusting the new character again, you may use the Save Pose feature to easily share the same pose.

  1. Select a character whose pose is already set. Please refer to the Using the Face Key Editor and Using the Face Puppeteering Panel sections for more information.
  2. Click the Save Pose button in the Body Key Editor Panel. Save the pose as a new motion file (.ctMotion).
  3. Drag and drop the new motion file onto another character. The characters are now all sharing the same pose.

    Note:

    • Please note that the Pose file is basically a one frame motion file with the same file extension (.ctMotion). It only stores Transform, as well as Sprite Switch, keys of body parts. All the facial features are not included).