Two super detailed CC4 avatars with Extended Facial Profiles (140+ blendshape) showcasing the new level of facial quality. Kevin, the iconic CC4 character made by 3D Scan model and 4D scan expression blendshapes; and Camila, made by highly-skilled ZBrush sculpting presenting her unique characteristics, each with their own set of wardrobe, hair and brows, and unique facial profiles for face key editing, face puppet, and facial mocap. Learn More
Designed by veteran character artist Angel Alonso, these sci-fi figures were made as stylized characters based on the CC3+ topology. Two sets of space warrior outfits come with illuminated LED lights and utility gloves, along with a pair of mechanical legs. All outfits, hair and morphs are interchangeable with other CC Avatars.
The original model is from the outstanding Sketchfab character designer - Jose Diaz, showcasing CC4's powerful characterization feature which can turn any character rig into a Humanoid character compatible with CC and iClone's motion data, and HumanIK animation system. Each character has its own original animations, with right-click perform list, spring settings, and facial profiles for facial puppet, and facial mocap. Learn More
*Facial mocap profiles for Kevin, Camila, Coyote, T-REX will be installed with Motion LIVE - LIVE FACE
Designed to populate a large group of fast-loading, performance-friendly 3D people for crowd simulation, NPC for game, or iClone Motion Director interaction. CC Crowd Characters are condensed in one mesh, with one merged PBR material for super fast render.
A humanoid character made by 3D scan model, and with CC's standard bone structure and game-base facial mesh for facial animation.
Make sure to try this before attempting to make custom lighting enhancements. Experience diverse looks and how real characters can be by using lighting presets here.
Atmosphere contains IBL, lights and lens flare, just drag and switch to a new light scheme; Lightroom is a superset format additionally with props, background image, and camera for specific pose or scene composition. Learn More
Enhance character renders with an optical and cinematic feeling. Try the sample lens effects made for outdoor, indoor, dramatic, and sci-fi scenarios. Learn More From Lens Flare 200+10+ Presets | 30+ Elements
Real-time review character art or render it as video to share. Adjust settings for turn speed, cycles, and selectable turn items. Free 3D turntable bases are included with customizable logo textures.
With the Animation Player, designers can see their characters live with natural facial and body movements, or set the animation back to pose.
A full set of calibration motions help designers to check body and facial rigs, cloth physics settings, and custom lipsync quality. Learn More
The Smart Content Manager brings an intuitive and streamlined content experience while managing assets. Users can download free or purchased assets right in the iClone and Character Creator interface, quickly search installed and custom content by keywords or tags, and organize content in different drives without worrying about storage limit. Owners of multiple program licenses that have been registered under the same workgroup account can share any purchased content among group members and centrally manage them through a corporate server.
Online Inventory Management
Local Content Management
*How to access CC3 and iC7 custom and template content from Character Creator 4 and iClone 8?
The easiest way to search content of any type is by keywords and tags. Sort content by category and quickly find all items belonging to certain groups. In addition to the official tagging system, Smart Content Manager lets you define custom tags for any item. Locate and retrieve content based on user-defined categories: project, genre, usage, abbreviations, and more.
Multiple View Modes
Buildup a Content Pack
Drag in multiple assets from Custom for publishing.
Publish developer content to the Marketplace.
Edit Pack Info
Edit the pack information before publishing.
Backup developer source packs with product information.