Learn and Apply

12 PRINCIPLES IN
CARTOON ANIMATOR

  • 31 fun and easy lessons
  • From theory to practice
  • Every Cartoon Animator 5 purchase users can get these courses for FREE! (Value: $97)

Solid Drawing

Slow In & Slow Out

Timing

Squash & Stretch

Straight Ahead & Pose to Pose

Arc

Anticipation

Follow Through & Overlapping Action

Secondary Action

Exaggeration

Staging

Appeal

12 Principles of Animation in Cartoon Animator

Go from Basic to Advanced

It's time to sharpen your tools! With these inspiring

12 principles

taught by your instructor Mark Diaz, you can master both theoretical concepts and put them to practice in Cartoon Animator to easily level up your animation skills while having fun doing it. If you do not have Cartoon Animator yet, then a 30-day-free trial version is here for you. If you are already a Cartoon Animator users, then take the free lesson now.
how to start animate with 12 principles from Mark Diaz
Tutor: Mark Diaz
- Animator, Online Teacher, TED Speaker, Director

With a background of 10+ years in the film industry at Autumn Leave Films, and with over 30 short films produced to this date, Mark belongs to a group of animators who love to share everything they know about animation, from pre-production, animation, to post production.

He established 2D Animation 101, aiming to equip future animators with all the necessary techniques and tips to help them do better projects. He is obsessed in rapid learning techniques and student results. A course is only good when the student succeeds.

12 Principles of Animation

in Cartoon Animator
31 Lessons   3.6 hrs Videos  14 Projects
Solid Drawing
Solid Drawing is a must to learn

how to animate

cool characters and backgrounds; even if you don't know how to draw.
Slow in and Slow out

This principle will help you create character movements that look smooth and believable. This lesson alone will improve how you animate today.

Timing

Changing the timing can change the mood of your animation, just separating the keyframes in the timeline can make a character more impulsive or more focused and careful.

Squash and Stretch

This is the principle that helps animations feel cartoony, it can add a little extra spice to your character’s performance in cartoon animation.

Straight Ahead Action & Pose to Pose

You will learn 2 methods for creating animation, one is to get more spontaneity, and the other helps you be more precise and organized.

Arcs

In Cartoon Animator 4, arcs are automatic when you use rigged characters, but it's useful to understand them in order to avoid unnatural movements.

Anticipation

The anticipation is the part that helps develop a large part of character personality.

Follow Through & Overlapping Action

When you see an animated character that feels smooth and organic, most of the time its because of these two principles.

Secondary Action

This principle will help you improve the emotional expressions of your characters and make them more attractive to the audience.

Exaggeration

When you know what to exaggerate and how much, you can become unstoppable. Not everything has to be exaggerated in your animation, only the right elements.

Staging

Its not the original idea in your head the one that matters, what matters is how your audience understands it. This principle will help you show the action in a way that everybody will get the emotions you want to convey.

Appeal

This will be the principle where everything comes together to make your own animation as appealing and interesting to watch as possible, so that people love it and share it.

Every Cartoon Animator 5 purchase users can get the above courses for FREE !
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CTA5 Training 6-IN-1 Bundle
182 Tutorials   |   17.5 hrs Videos   |   75 Projects   |   10 Modules   |  4 Quests

These training videos are created by 2D Animation 101 - an online school that has been helping beginners create animations. This bundle will teach you everything you need to know on how to animate a story or idea in Cartoon Animator.

FREE INCLUDED WITH ANY CTA5 PURCHASE - before Dec. 31, 2022