The system needs support for layers for expressions like it has for body motion so that animation can be built incrementally using keyframes (Face Key) and Face Puppet (or Mo-Cap). As it is, if you attempt to do Face Puppet "over the top of" a clip based on keyframes (from Face Key), the...More
This new customizable wrinkle system could be greatly expanded!! Please take the next step to include this system to the whole body and to acc/props. This is basically animatable textures based on deformations. Make it also animatable in the timeline for acc/props. This feature is definitely...More
It's near impossible to read your website. Just a tiny on/off button hidden in the Settings would be fine. Give your users the choice. You want to be entertainers, put it on YouTube. Or, build a new website for your users that can read. A few are left. Ever read a newspaper with a fly crawling...More
Hello, after the 8.11 update motion blur and ambient occlusion aren't working anymore. Unistalled and reinstalled iclone. Same for the Nvidia Drivers. I tried an old trial installer and it is working no prob. Any chance I can get a download link to the previous version? Thanks...More
Using iPhone Live Face Profile for Motion Live, left and right eyebrows do not move up/down independently. They move up together and move down together within iClone, even though the face mesh displayed in the iPhone app correctly shows one eyebrow high and the other low. I've seen comments...More
Exporting cameras is very lengthty as it needs to be done one by one, going through the same export dialog and having to fill the name each time. A batch camera export (or batch fbx export in general) would be very handy and timesaving....More
Curve edtitor window is uneccessarily large for all functions to be visible and screen space is used ineffectively, this is most evident when Curve editor window is docked to either side of the main window and some functions can't be reached My feature request revolves around making the topmost...More
After updating to iClone 8.61, 'Reduce Idle Load' is sometimes switched off on its own. The conditions and timing of the occurrence are unknown. It occurs about once every few days....More
When I transfer characters with Unreal livelink, i get errors with the feet. If a character is wearing heels, the feet are deformed. If I livelink with a file made in earlier versions of Iclone, the bones are collapsed. I have to re-transfer them to make them work, but even still, if they have...More