1130 issues found

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The extended expression controls need simpler versions. It's nice to have separate controls to tweak an expression, but most of the time expressions are symmetrical, Smile, Frown, Blink, etc. are symmetrical movements unless you've had a stroke, and it's a PITA to have to move twice or four...More
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Submitted by Auroratrek

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I´ve read the manual at https://manual.reallusion.com/content-manager/2.0/04-downloading-contents/downloading-purchased-contents.htm, I´ve bought licenses, but I get only the message in the attachment.
What can I do?
Thanks!...More
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Submitted by Atarifreak

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Volumetric lighting does not work for the rectangle spotlight shape.
Note: Volumetric lighting does, however, work for the rectangle point light shape....More
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Submitted by trevorama

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Not a Bug
It seems as though when I bring in a prop or accessory with custom morphs and try to convert it to an eyebrow asset, the morphs dont turn on. I can see them in the morph animator list. But they dont seem to trigger on when I pull the sliders.
Ive been able to do this with base hair objects...More
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Submitted by davidmaximo

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creatate a scene in blender, wether using a purchsed prefab, or sculpted doesn't mater. first off, you can't export a whole scene into blender using the data link, (crashes) So you can try to save using .obj or .fbx
then import into iclone, the materials for the obkect either don't come in...More
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Submitted by ConeyJenkinsLegacyComix

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At some point the Y rotation value on MDC of all clips turns to: -5486129280331904940316308448307637551867256351261063319178734359907556833807364995404144277218602287983627409828869311300401764923574723196575870640371069980966303440308819474410508720386432260162144672606804926544688285314320429401909517966970333183793356679169621623816316010332646431534928025744310272...More
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Bug
Submitted by animaliok

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is there a way to create custom ipuppet motion to use them with the motion puppet tool? would be awesome if we could add any motion there and just mask the parts we want so we can mix it with other motion...More
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Submitted by ahingel

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I have played with the terrain and it's not bad at all. However maybe the gardening feature should be linked to the terrain. Then the user could be able to make an array of foliage or trees to randomly select when gardening.
The reason I suggested having the gardening feature under the terrain...More
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Submitted by 3dSphinx

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I have a big problem. I don't know if it's a bug or something I'm not doing right. This error occurs when I import CC Character!
I am using iClone 8.42.3014.1, Unreal Live Link -1.31.28.1
Unreal Engine 5.1...More
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Submitted by nikofilm

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Votes
Released
When using Maya navigation preset the zoom in/out is inverted.
It should be like this - Drag the mouse up to zoom in, drag the mouse down to zoom out. In iClone it is opposite....More
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Bug
Submitted by panbeep