I tried to load a Character Creator 4 .fbx into a few different 3d engines. Example: tree.js - face and clothing look great but the hair and beard are not correct. I'm evaluating your iclone 8 and character creator 4 for upgrade purposes - the hair and beard exporting seems to be problematic...More
I'd love to have the ability for Black Magic Fusion/Studio to Live-Link animated characters, lights, cameras, IBL, elements(any images in an iClone scene) and Vise versa. Maybe real-time animation could also be possible. *The Live Link could have preset option to load a template for Match...More
I would like to have the ability in iClone to have multiple sequences, just like in Premiere Pro. I would like to nest them and export all sequence as an animation at once (or transfer each sequence to unreal engine as separate animations at once). This would make iClone a lot more scalable...More
It would be beneficial to have a bridge similar to the Unreal Live Link Plug-in for iClone 8 that harnesses the capabilities of Metahuman to animate custom characters within both Unreal and Omniverse. It's puzzling why this integration is swiftly available for Metahuman models yet remains unavailable...More
I am using iClone since you released its version 7. It has wonderful improvements in iClone 8 and CC4. I have a suggestion that kindly also improve the quality of PBR material rendering. Specially it needs to improve metallic, roughness and glow tabs that it may give a more realistic result...More
For example, I've built a custom character with Hoses that have spring joints, one of the hoses needs to be attached or follow the jaw bone but there is no option for this - currently joints can't be attached to the same character elsewhere. The attached video clip is a WIP with many other...More
Hi I've tested the software, first able i can say is the best cuz its so hard to find a software on which provide the best quality on animation, textures etc. Well done :) The things that the software needs to rock on and be unstoppable is the following things:...More