I love iClone 8, but I was hoping it would finally allow us to have multiple sequences inside a project - not just one. :) Sequences are vital for putting together a complex animation. Would love if this could be incorporated! Thanks!...More
Of the very few times I am allowed to get iClone8 started. The project that opens with the “key” lights, “floor”, etc moves on its own without the “playhead” moving at all. Anything I load into the scene begins to flip and rotate as well. It will not stop! See this video link: https://youtu...More
Hello, The new tools in iClone 8 have made it very powerful competitor to MotionBuilder as a motion capture editor. The one feature that would really help bring iClone in-line with MotionBuilder would be to have the ability to separate animations/mocap data per body part on the main timeline...More
I'd like to be able to do live broadcast with less programs running as possible and use iClone's Exclude Effects with it. The webcam support or url streams should additionally be used as a shader to be applied to a plane so any broadcast/webcam or a combination can show live on a TV, Phone...More
OK so I can’t seem to understand why you’re more focused on unreal and it seems like Iclone8 is just a $500 unreal plug-in I see you doing more tutorials on using iClone in conjunction with Live links and unreal but unreal is a free piece of software, so I am a bit confused on why you’re focused...More
It often takes a lot of skill to replicate scene lighting for Characters and or landscapes and we are currently only have hardware intensive IBL to work with. This method is an alternative to existing match moving procedure -instead of only having match moving applied to a camera whereas the...More
Currently it's a bit frustrating when you align all the panels and save the layout but there is currently a label mismatch, if you choose "all panels" it should switch to all, not your custom layout and your custom layout should show in the list with a name you create such as *animation,...More
Please put the Avatar section at the top of the picker list for Timeline tracks. This is where the most intense need for access to the Timeline exists. I believe Avatar belongs even above Project. (How often do we need access to the Project timeline?)...More
I would love to be able to move sub-props into their own collections. I use FBX models as the "sets" for my animations. Very often these sets contain things that I would like to manage via a collection. For example, a chair in the set my be imported as 5 or more separate sub-props. I want to...More