185 issues found

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
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Submitted by Amper Sand

0

Votes
Not Reproducible
I animate the character in iClone8 and export it to fbx, for further use in blender and export to glb.
In iClone, everything looks and works great. But after importing into a blender, the pants on the character have obvious artifacts on their right leg.
I separately moved my pants to 3D MAX...More
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  •  522
Submitted by ttttt.temp

0

Votes
Not Reproducible
These are primarily on iclone 7 projects brought into 8, and will be intermittent on render, a second render will sometime work and there is no glitch, so its not the animation. There is a lot of glitchy heads when scrubbing through the timeline when spotlights are linked to the avatars head...More
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  •  359
Submitted by Kidder

2

Votes
Active
This feels like a no-brainer to work fast, selecting a bone while in Edit Motionlayer mode make curve editor follow selection to jump between
curves fast.
Selecting a bone now, then manually finding it within the small searchwindow in Curve editor is un-intuitive and slow....More
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Submitted by doubblesixx

0

Votes
Active
I’d like to suggest that Reallusion consider (if not already under consideration) integrating technology similar to the AnimaX project (which can be found at https://anima-x.github.io/) into the future version of iClone or as a compatible plugin.
AnimaX allows AI generated animation of rigged...More
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Submitted by otw_promix

0

Votes
Active
I want to show character motion on timeline. how can I use the "street performer" animation from content manager for just upper half of body for seated character?...More
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Submitted by hp4kidz

0

Votes
Released
Dear Reallusion team,
Iclone crashes immediately when trying to smooth certain layer keys inside the curve editor.
This happens when you try to smooth Layer-Keys that contain no information....More
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Submitted by LABRATS

0

Votes
Active
Do this asap in your software. Create mcp for iCkone CC and CTa
https://youtu.be/lCyQ717DuzQ?si=XY-j_YyOiYGCRTRL...More
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Submitted by boxels

0

Votes
Not a Bug
It seems as though when I bring in a prop or accessory with custom morphs and try to convert it to an eyebrow asset, the morphs dont turn on. I can see them in the morph animator list. But they dont seem to trigger on when I pull the sliders.
Ive been able to do this with base hair objects...More
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  •  73
Submitted by davidmaximo

1

Votes
Active
When altering the head turns in the expression clip while the character has an active Look At, there is an over correction. Such has the head is raised noticeably higher when exported into other software, than what it appears to be in iClone.
Quick Steps to Replicate:
1. Create a new project...More
  •  1
  •  80
Submitted by Simoneo
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