202 issues found

1

Votes
Active
Please considder to restore the old content manager, or at least give it as a module we can install, like you did in Iclone 7 with the smart gallery.
I work with Iclone for over 9 year and have loads of content, have my own system organizing my content manager, like in the prop, character...More
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  •  303
Submitted by sabinemostert

0

Votes
Released
I just purchased and installed iclone 8 today, however when I opened it the first time I noticed the gizmo quickly drifts away from the camera view, as I checked objects in the scene, it turned out the default cemra is moving, and also everything else in the scene including the lights are keep...More
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  •  1045
Submitted by shenlijia130

0

Votes
Active
Hello,
I would like to suggest an ability to expand content manager while working with it on second monitor. There is no any functionality right now except moving window borders. I see the most convinient way is to double click on window title. Right now, double clicking in title just swaps...More
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  •  36
Submitted by RoughDude

3

Votes
Active
Hello
Just yesterday the new U5.4 appeared, but UNREAL LIVE LINK plugins are only for U5.3 and do not work in U5.4. Please update as soon as possible. Thank you and greetings to everyone from Rellusion...More
  •  0
  •  92
Submitted by dredziodred

1

Votes
Active
seems that it's not possible to compile RLPlugin [Auto Setup] to using it with the unofficial custom build of UE5 ...
any tips?...More
  •  0
  •  50
Submitted by davood.kharmanzar

1

Votes
Active
It's very surprising that exporting an FBX results in just a single animation clip containing the entire timeline. Unless people are really creating one iClone project per individual animation, a far simpler workflow would support labelling portions of the Timeline, such that labeled regions...More
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Submitted by dan.goyette

1

Votes
Active
If you drag a Motion onto the timeline, and it's long enough to overlap an existing Motion to the right of it, iClone simply deletes the Motion that it overlaps with. It should instead automatically fade between the two motion, exactly the same as if you had dragged the motion into an empty...More
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Submitted by dan.goyette

0

Votes
Active
It's frustrating that there's no easy GoZ like functionality when it comes to building up custom morphs for clothes or props. It's also frustrating that you can't input negative values, or values over 100% for custom morphs for clothes or props....More
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  •  35
Submitted by davidmaximo

1

Votes
Active
There is object constraints that work with physics but no bone constraints that can be added to the armature of props and accessories.
These are essential tools needed for character creation.
I am blown away that this program does not already have this....More
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  •  50
Submitted by therealzizzer

0

Votes
Active
Works with various AI Plugins
*For realistic voice overs that can change sound, ambience,
*Visual Director/Emulator: Uses Visuals, Descriptions, Content Tags, scale, rotation, position to assist and or direct AI...More
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