The character renders with perfectly fine shadows on the card, but sometimes not in Iray. I think he may render better when he's not being hit with direct light. I notice he fine in her shade, but the back of his head, which isn't, has an ultra-hard shadow. In other images, note that his...More
The current avatars are great, but just an added level of realism would be to have skin that appears and acts 'soft' Maybe something for the next gen avatars. So when for instance a strap or elastic waist band on an outfit would sink a little into the skin rather than sit on it....More
Note: Arbitrarily checked "iray render" tag, but none of those apply to this problem. I've got an iproject file which fails to render. There is one avatar, no background (plain colour) and intricate lighting. The render is 2755 frames at 1080p60. Normal render, not iray....More
In CC4 we can select to export only the motion as fbx. This reduces file size and makes animation authoring much more pleasant. Attached comparison of export options....More
Opening morph creator in order to transfer morphs among avatars simply no longer works. Clicking the button does not send it back. Nothing happens when you press the button...More
Hi I have a question : I noticed that the blueprints from characters imported via Unreal live link are reset to 0 when we transfer them once again in Unreal Engine. So, each time I change the appearance of a character in iclone and transfer it again in Unreal using Live Link, the blueprint...More
This happens in any project. The motion blur seems to be compounding. This post has examples: https://forum.reallusion.com/525141/81-Motion-Blur...More
So, every time I render a picture out in iclone, there is a blurred line around the characters. I want to print stuff out in huge format and this will be to visible. I attached a print screen in Iclone withs is crystal clear and a cutout of a render with the blur line ( markt by the red arrow...More