90 issues found

1

Votes
Not Reproducible
This fbx camera was created in Hitfilm Pro using Camtrack AR, using the following steps:
Shoot video with Camtrack AR, MP4 video at 30 FPS or 60 FPS. Error occurs with either rate.
Import tracking data into hitfilm which creates a 3d camera in a composite shot....More
  •  3
  •  473
Submitted by benhairston

0

Votes
Active
Dear iClone Tech Support Team,
I hope this message finds you well. I am writing to seek assistance with a persistent issue I've been encountering regarding cloth stretching when enabling physics in iClone.
I have diligently attempted various troubleshooting steps to address the problem, including...More
  •  3
  •  628
Submitted by megaoutput

0

Votes
Active
Problem
1. I have a soft cloth plane and a sphere merged because they both contain skin weights connected to each other.
2. When using the Prop Puppet tool, it only works with objects/non avatars with physics enabled - I can enable soft and rigid body for each within the multi-mesh prop but...More
  •  3
  •  457
Submitted by Ascensi

0

Votes
Not Reproducible
1. Exporting the scene stars the bug
2. In iClone 7, I have also had problems with this model, only it would simply STOP exporting and freeze until I reloaded the character. That doesn't help here.
3. The actual export will likely show him walking away along with his head, but his eyes will...More
  •  3
  •  567
Submitted by Jeffster The Mighty

0

Votes
Assigned
So, every time I render a picture out in iclone, there is a blurred line around the characters.
I want to print stuff out in huge format and this will be to visible.
I attached a print screen in Iclone withs is crystal clear and a cutout of a render with the blur line ( markt by the red arrow...More
  •  3
  •  563
Submitted by Rottadamic

0

Votes
Released
if you enable toon shader, the shadow doesnt cast on the floor if you enable that floor as dummy but to receive shadows
this was working in iclone 7
see attached images...More
  •  3
  •  1476
Submitted by ahingel

0

Votes
Active
I have projects created in iClone 7 that have an aspect ratio of 2048 x 858. In iClone 8, if I open the project via the file menu, the viewer aspect is correct but if I open a project by dragging and dropping from the File Explorer into the viewer, the vertical gets stretched to fill the default...More
  •  3
  •  670
Submitted by jeffkirkland

1

Votes
Assigned
I just updated ICv8 and now when I select any object and try to rotate it goes way off to the sidees and dies not rotate on the center regardless if the pivot point is in the center of the object, even if I add a camera or in preview camera the center is ignored to roated in viewport, this...More
  •  2
  •  147
Submitted by SpiderTec

0

Votes
Active
This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth....More
  •  2
  •  476
Submitted by Ascensi

0

Votes
Active
You may have heard Unity Acquired Ziva for an undisclosed amount some time after financial backing of ***7 MILLION DOLLARS*** in seed funding https://youtu.be/CMfSqZdj5KU?t=577 Bringing a more simplified and available solution to Reallusion and users, I feel rich and somewhat robbed (just...More
  •  2
  •  395
Submitted by Ascensi