267 issues found

3

Votes
Active
Steps to Reproduce the Issue:
1. Imported my .fbx of custom terrain created in WC3 (optimized to better work in iclone by decimating and removing unneeded vertices in blender)
2. Converted this .fbx to a terrain in iClone 8....More
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Submitted by cbrigham8

3

Votes
Active
Maybe its a bit of a streach but since Vroid is getting more and more popular, it would be cool to be able to import VRM files, instead of having to export them to FBX in blender, I think it would save a lot of time since you wouldn't need to re do a lot of things in character creator...More
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Submitted by gamerretra

4

Votes
Active
Hi,
Being able to display the motion trail of various controllers (or objects) will be a great addition to Iclone.
This simple feature helps tremendously to clean mocap or track the arcs on keyframed animation....More
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Submitted by SebEbz

3

Votes
Active
Hi. My name is Viachaslau. I am a user of your products CC and Iclone. I think this is a masterpiece and I am very grateful for your work.
I would like to express my wish. In the CC and Iclone settings under Real-time Render Options I can specify the maximum texture size for real-time previews...More
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Submitted by v.salanevich

1

Votes
Active
The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters)
Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
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Submitted by Marky_29

0

Votes
Assigned
Final test record (drivable) car animation in Unreal with Take Recorder
and add character + animation (iClone to Unreal Live Link transfer motion)
https://www.youtube.com/watch?v=B1IS0IeLcG0...More
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Submitted by toystorylab

1

Votes
Active
This feels like a no-brainer to work fast, selecting a bone while in Edit Motionlayer mode make curve editor follow selection to jump between
curves fast.
Selecting a bone now, then manually finding it within the small searchwindow in Curve editor is un-intuitive and slow....More
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Submitted by doubblesixx

5

Votes
Active
Good evening friends, I wanted to see if you guys would consider looking into Mocopi motion tracking system. I believe it would help many upcoming animators to get into mocap if there was a live link with iClone 8 software....More
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Submitted by Supa Cinematics

0

Votes
Active
Please make a fresnel material shader if possible. Cause we can use it as an outline in a 2d look too. Its very important to apply outlines to specific materials and not to all of them as we can now with the toon shader options.
Also would be awesome a toon shader as a material, that you can...More
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  •  451
Submitted by ahingel

13

Votes
Active
With the addition of Animation Layers for Motion in IC8, it would also be great to allow layers on the Expressions as well. My use case was having Digital Soul presets added to a character then wanting a separate layer for head and eye movements....More
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  •  441
Submitted by sunriser1116
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