30 issues found

10

Votes
Assigned
The iClone online manual refers to a separate manual for the Curve Editor, which is from 2018:
https://manual.reallusion.com/Curve_Editor_Plug_in/ENU/Default.htm (see image)
A lot has changed since then with now separate entries for FK and IK, so updated documentation is essential...More
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Submitted by animagic

1

Votes
Active
cleaning up curves of given bone/marker in Curve Editor sometimes I am not sure which axis I should modify, I have to get back to edit motion layer to check orientation. There should be highlight of currently selected bone/marker with visible axis...More
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Submitted by raphaelldelaghetto

1

Votes
Active
I know there are already some Curve Editor videos on YouTube, but they’re kinda old and don’t really cover all the little details…
So, I think it’s time for a fresh, in-depth tutorial on the Curve Editor, especially for advanced animation (particularly advanced character animation [Body and...More
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Submitted by davood.kharmanzar

0

Votes
Active
iClone 8 has been an incredible tool for animation, but one feature that could significantly enhance the animation process is the ability to convert the animation timeline into stepped interpolation for blocking purposes and then easily switch it back to Bezier curves for refining animations...More
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Submitted by gamutstudio3d

0

Votes
Active
Currently, the iClone Graph Editor allows users to adjust motion speed by manipulating X, Y, and Z position curves using Bezier handles. However, there is no dedicated Speed Graph view, similar to what is available in After Effects.
In After Effects, the Speed Graph Editor enables animators...More
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Submitted by megaoutput

1

Votes
Active
Hi, I am editing mocap data using iClone 8. However, I feel that the iClone Graph Editor still has limitations when it comes to adjusting the timing of specific parts of a motion.
I hope that iClone 8 introduces features similar to Maya's 'Curve Sculpting Tool' and 'New Key Scaling Widget...More
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Submitted by ufomagic94

0

Votes
Released
I use Accuface to capture a facial mocap from video. The eyes and eyelids are a bit out of sync so I go into the Curve Editor with those sampled to copy and paste from the left side to the right. As soon as I paste the keys, it crashes. This used to work for me in the past. I tried with the...More
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Submitted by meletis3d

0

Votes
Active
Works with various AI Plugins
*For realistic voice overs that can change sound, ambience,
*Visual Director/Emulator: Uses Visuals, Descriptions, Content Tags, scale, rotation, position to assist and or direct AI...More

1

Votes
Assigned
I know 100k sounds like a lot, but I'm using this with Unreal Live Link. This is not a huge number when dealing with Unreal.
Description:
If you create an animation on an object with a location (x,y,or z) value greater than 100,000 and attempt to modify the curve, the curve will flatten...More
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Submitted by james978
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