I am new to Iclone and animation in general but am planning on generating mterial for a mental health group I attend and would like to add sign language for any people attending where it would be helpful or necessary. Is this possible. Thanks...More
Dynamic Wrinkles only show when the face is active, as the name correctly states. The thing is, old people have Static Wrinkles - wrinkles that show when the face is inactive. Without Static Wrinkles, old people can be hard to make. Please develop Static Wrinkles....More
Please update, Add: *The SSS map/mask slot should take the map information from the displacement channel (optionally) so it can be animated *We need to have translucency to see objects fading into the depth.. maybe add screen space opacity?...More
There is object constraints that work with physics but no bone constraints that can be added to the armature of props and accessories. These are essential tools needed for character creation. I am blown away that this program does not already have this....More
I do a bit of lego short clips, and I find its a pain to pipeline to third party software to get the lighting and file size low enough that Iclone doesn't lock and crash. example to unreal engine simply because landscape size and render quality is just not up to par in Iclone 8....More
I have been using iClone for about 4 years and have worked extensively with it. I would like to share some suggestions that could make the process more fluid, at least for me. Here is the list: Complete Timeline Bake with Clip Separation: Allow a complete bake of the timeline while maintaining...More
We still cant do something like this in IC https://www.youtube.com/watch?v=C7sLziUqEzE&ab_channel=MatthewPalaje we cant use our of walks and run with MD limited to you're over priced packs Physics is a joke still out dated...More
There are two problems 1. missing baked physics track on the timeline -the option to show or hide it doesn't seem to exist. 2. we can no longer right click on the character to remove the vertex/baked physics animation in the viewport,...More