I am new to Iclone and animation in general but am planning on generating mterial for a mental health group I attend and would like to add sign language for any people attending where it would be helpful or necessary. Is this possible. Thanks...More
For example, I've built a custom character with Hoses that have spring joints, one of the hoses needs to be attached or follow the jaw bone but there is no option for this - currently joints can't be attached to the same character elsewhere. The attached video clip is a WIP with many other...More
Hi Good software in motion terms, cuz no software like this can u animate in real time. But i notice some features are missing, i know those are difficult, but those would be good to make the 3d model more realistic. For example wrinkles, motion onto breast to make boucing, compression, expansion...More
Hi all, In the latest MetaHuman kit files, just a heads up that there are multiple CC4 blendshapes missing from the "CC4_anim_PoseAsset.uasset" - and therefore those things don't animate MetaHumans. For example, there are no Ears (Ear_Up_L, Ear_Up_R, Ear_Down_L, Ear_Down_R) which are animatable...More
This has only happened for years, so I finally decided to post this. In CC4, send character to IClone. Then once IClone opens, add a point light....More
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations. I think an option to export only the skeleton animation would be faster and generate less data....More
Hi I would like to add skin fold to my models to make more realistic. I hope see skin fold/wrinkle morph during motion live I mean, if for example a 3d model set pose in t, wrinkle/skin fold dosent show up, if is other pose appears wrinkle or skin fold in her/his body. It should be perfect...More
Hello, we want to be able to see the animation cycle (looping infinitely) inside the curve editor to always see the relation between first and last frame next to each other (and vice versa). I've attached a screenshot from Maya that resembles the requested feature....More
I've noticed lot of problems when working with Linear Camera in other softwares (causing wrong translation and rotation, weird keyframes, sometimes missing animation entirely). Orbit Camera seems to work ok. Is there a way to change the camera type after creation? If not it would help to add...More