Hi, we already bought Realistic Human 100 Export License (for IClone 6, and installed on another computer) and iClone7 . But if we need to export character with head from realistic human to fbx in iClone 7 - got the message "You must first purchase the Export Licenses in order to export FBX...More
This week, iClone developed this weird glitch, where it won't play back audio. When I just hit play, the audio skips very badly, to the degree that you cannot understand what is being said. Also, when i try to scrub my timeline, then iClone crashes. Notes to consider: This is happening on...More
Problem: When Auto Setup for Unity is loaded in a Unity project, it replaces all existing scripting defines with a single 'AutoSetupForUnity' define, breaking any parts of the project depending on those defines. Expected behaviour:...More
i turned a model into non standard character and tried to apply to iclone but i got these 2 errors finally i saved the file as iavatar and then imported it to iclone...More
When I exported from Iclone an FBX and loading it into Marmoset toolbag I have the bug you see in the image , in Iclone with the Delete hidden faces options active cause that issue when it is turned off everything is fine , I also noticed that when delete hidden faces is ticked on , the...More
IN CC3 there is an option to apply an " image" to a light,also "light shapes" but not in IC7 which only has the colour palette . Request Iclone be given the same options. as CC3 and perhaps option to export Lights with Character from CC3 to Iclone. Reason - Iclone is where you create...More
If you export a CC 3.3+ avatar in CC 3.3 with the export function as an iAvatar reduced with LOD function, this avatar will be exported to Iclone 7.81, but if you try to open this iAvatar in Iclone 7.81, Iclone crashes. Addendum: IClone 7.81 crashes when loading every avatar reduced with the...More
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More