When I drag and drop a material (e.g. CloneCloth for Gwynn, Gwynn upper, overcoat B) I get the message "Failed to load material, this is not a valid material file" The overcoat is there but the colours are not correct. The same problem with other materials....More
As soon as I launch the project, it loads but then as it processes the file, it suddenly crashes at around 36%. I created it in iClone 7.01. Yesterday, before opening it, I got the message to update my Reallusion apps with the 7.02 patch, which I did on both of my workstations. Both have...More
The iclone7's automatic updater downloads the patch; my system, W10, refuses to overwrite the iclone.exe The process aborts. As I paid for the early bird iclone7, it shows up as free in my order history (!!...) and I don't find the patch to upgrade manually. Please, remedy! I get upset this...More
On brand new Intel NUC NUC7i7BNH Mini PC (Kaby Lake) i7-7567U 500GB M.2 SSD, 2TB Hard Drive 32GB RAM Windows 10 Pro Onboard-integrated graphics card is this: Intel Iris Plus Graphics 650. .NET 3.5 is installed....More
Topic says it all -- applying a glow to billboards doesn't work. And this is kind of significant and important, particularly now with GI (and the oh so useful way of lighting your scene with billboards)....More
Problem: I have a project consisting almost 3 million polygons and set up a complex scene for rendering with displacement textures and upon export to Indigo project files it would crash half way with only 432 frames. I was told by support that what ever the quality I wanted to out put to that...More
I am trying to use iClone to bring characters and animations in to Unreal Engine . Specifically, I am using CC2 to create characters, Perception Neuron Solo to record animations, and 3DXchange to convert existing animations to the iClone standard. I have been successful in importing characters...More
While following Alan Marques' instructions in video 104-04.06 and experimenting a little bit, I ran into an issue that can be reproduce like this: - create a new project - from Content->Set->Prop->Light Tool, insert two Floorlamps into the scene (bug does not show up with only one lamp)...More