When you attach a Camera to *something* (prop or an avatar) and then decide to delete that *something*, the camera would be deleted as well, but the camera phantom would remain in the scene. In addition, in 10-15 seconds iClone would crash....More
I think this was a problem for any version of iClone 7 Spot Shadow, when attached to a character would disappear from the scene manager. It is no longer appearing in the Light tree, nor under the Character tree....More
In older versions One was able to have a character walk to a path, then continue on the path. That no longer works. Watch this clip: https://www.dropbox.com/s/h45ghn2fhavl7dw/WalkToPath.mp4?dl=0 Instead of walking to the path, the character jumps to some location, then begins to walk. Totally...More
Position an avatar in x=151.892 object.GetControl("Transform").GetDataBlock().SetData("Position/PositionX", RLPy.RTime(200), RLPy.RVariant(151.892)) It will travel to x=65,783...More
When you create a key with ex: ...SetData("Position/PositionX"... and then try set the key type with object.GetControl("Transform").SetKeyTransition(...) It wont set the transition type in the new key...More
Play first frames and see that the camera moves in the expected direction. Move the key so they are side by side. Play first frames again and see that now it makes a long curve down....More