82 issues found

1

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Active
I would love it to have the following Iclone improvements, focused on animation.
- Being able to create an animation cycle, only with certain poses and not having to repeat the process of the opposite axis again.
-To be able to improve the animations with the physics (only if the user needs...More
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Submitted by dasv90

1

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• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

0

Votes
Not a Bug
I & others spend so much time writing feedback about bugs ways to increase productivity etc I really wish DA points are automatically given to those that are confirmed issues/assigned -until resolved.
I often wait and wait for months not being able to upload new products or create videos/scenes...More

0

Votes
Not a Bug
To have gentle physics effects is currently not possible for undersea life. With or without object gravity and having the gust frequency lower than .5
it still jerks the physics.. it's as if the physics needs curve presets options or have more than one gust frequency controllers to create...More
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Submitted by Ascensi

0

Votes
Active
Hi! My iclone project crashed!
The project had 1GB size.
It has no characters....More
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Submitted by Javican75

0

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Hi I've mention this in Webinars but I thought I'd bring this up again with new wave driver -Ocean Audio! (through sound frequency triggers)
I think the more noise an audio signal has the more noise could be generated for the white water and this would likely be a trigger from the upper frequency...More
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Submitted by Ascensi

0

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I'm requesting you to create a new tutorial for creating a city scene and a run chasing scene between 2 persons in iclone.
I have tried a lot creating this but the environment, the location is not at all suitable... I hope you could create a youtube video for this and teach me or if any video...More
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Submitted by sathchinnsastry

2

Votes
Active
The current collision system for clothing/hair is just not workable in a realistic pipeline. Having to create, position, test out manually dozens of collision shapes for every single character and every single piece of dynamic object is what keeps iClone7 from being a valuable asset in a professional...More
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Submitted by fabiobasile

1

Votes
Active
We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More
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Submitted by mrbrush

0

Votes
Active
Can create big changes for example:
*boat foam -water plane channel could be assigned a decal which could follow the boat.
*beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
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Submitted by Ascensi