74 issues found

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In theory, ability to use the rotation gizmo in Python.
If we could use the gizmo to rotate local and world it would allow advanced rotations with little code.
Image show a plane that we want to rotate via the green axis. Currently this is very hard to code and the coder need extended knowledge...More
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Submitted by The-any-Key

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When trying to run:
box = RLPy.RScene.FindObject(RLPy.EObjectType_Prop, "Box")
box_wt = box.WorldTransform()...More
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  •  859
Submitted by The-any-Key

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def get_viseme_keys_from_model(model):
component=model.GetVisemeComponent()
key_time_list=component.GetVisemeKeyTimes()...More
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  •  909
Submitted by The-any-Key

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I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error.
Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene):
import RLPy...More
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Submitted by animagic

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When you only change rotation with: .SetData("Rotation/RotationX"...
Even if you press the play button and try hide and unhide the object the keys wont show until you save and re-load the project....More
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  •  1008
Submitted by The-any-Key

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It would be good to get the selected bones from Face puppet editor....More
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  •  869
Submitted by The-any-Key

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So we can add resize code for the widget to fit the pyside dialog for RDialog and RDockWidget....More
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  •  824
Submitted by The-any-Key

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When using RIDockWidget the close button dont close the window.
If you double click the "x" the window will however move to the last area it was docked....More
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Submitted by The-any-Key

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When I add an event callback for a RLPy.RUi.CreateRDialog() all is fine. But after I load my ui file and set it to the dialog and try show the dialog. iClone hang and you need to force close it.
If you however step the code, using visual studio code, everything works fine. Ex I call RegisterEventCallback...More
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Submitted by The-any-Key

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When you get an objects morph component with object.GetMorphComponent()
Then you start add keys with AddKey all works fine.
But when you have added around 50 keys to the timeline with around 18 different morps per frame. The call to AddKey becomes slower and slower....More
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Submitted by The-any-Key