82 issues found

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Iclone currently uses the Nvidia cloth system but the features are barely implemented. I have seen full, totally interactive implementations of Nvidia cloth where the user can actually real time interact with cloth simulations (and this works for hair also,) grabing cloth or hair with a mouse...More
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Submitted by primeuser

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This may actually be a Live Link issue. When I load in my character into UE4 with Live Link, with hair physics active, the hair falls from the head (its fall is physically accurate, which is nice) and hovers around the character's knees.
I understand this is a new bug that arrived with 7.81...More
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Submitted by Jason_752790

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Can create big changes for example:
*boat foam -water plane channel could be assigned a decal which could follow the boat.
*beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
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Submitted by Ascensi

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Hello,
its simple. I try to create an earing. I archived my goal with the point constraint and and additional asset pretty well.
sad part, the heads collision shapes, forces the earing to freak out....More
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Submitted by spaehling

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The current collision system for clothing/hair is just not workable in a realistic pipeline. Having to create, position, test out manually dozens of collision shapes for every single character and every single piece of dynamic object is what keeps iClone7 from being a valuable asset in a professional...More
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Submitted by fabiobasile

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I'm requesting you to create a new tutorial for creating a city scene and a run chasing scene between 2 persons in iclone.
I have tried a lot creating this but the environment, the location is not at all suitable... I hope you could create a youtube video for this and teach me or if any video...More
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Submitted by sathchinnsastry

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Please help me out.... I tried reinstalling realtime faceware. exe through reallusion hub..... But same "start error" occurs....
I used for only 1 day and I have remaining 30 days
Error: - RealtimeForiclone.exe: Start Error...More
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Submitted by deoljohnson4880

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I think it would be great to have more default spring bones for characters like glute stomach etcetera rather than just the breasts. I feel like it could add a lot of realism to animations with the extra soft body simulation. I work on Indie video games and there's been so many times I wished...More
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Submitted by h20thunder69

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Hi I've mention this in Webinars but I thought I'd bring this up again with new wave driver -Ocean Audio! (through sound frequency triggers)
I think the more noise an audio signal has the more noise could be generated for the white water and this would likely be a trigger from the upper frequency...More
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Submitted by Ascensi

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Hello reallusion, as iclone 8 will be rolling out very soon... Please, do not forget about iclone character body physics and also clothing, hair physics as well.
Those iclone and former CC character body looks too stiff when doing animation.
This is the sample I got from one channel showcasing...More
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Submitted by yayettah