56 issues found

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I'm super excited to test live link only problem is that I'm a unity3d developer so I will have to wait for the release in unity3d I hope it gets all the same features plus a cloth physics and a hair physics I feel unity3d is lacking in this department OBI cloth physics is the only solution...More
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Submitted by imaginationseven7

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Active
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
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Submitted by Kenokocomics

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Votes
Assigned
Its somthing problem with the triangels and quads when i export from morph creator
to zbrush and back. some content from daz3d looks like a mass! this started with
Iclone and 3dxchange 7.41...More
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Submitted by j.n1

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Votes
Not a Bug
Hi,
today we noticed that the morph creator left his function in the latest version off iclone( 7.4.2426.1) The area is greyed out and the morph creator window will not be visible(NOT opened in the background) or popup. The prop is selected.
Any ideas?...More
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Submitted by 2IDs media:design

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Votes
Active
Hi just thought that since iClone 7 is a real time graphics engine, that if it were possible, it would be great to have Nvidia's hairworks system built in, with perhaps a hair system like maya's xgen, to get life like flowing animated hair. What do you think ?
here's their promo vid https:...More
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Submitted by Siverse

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Votes
Closed
Since the upgrade to Iclone version 7.3 I have tried various ways to create a Slider using Morph Creator. Blender is the Program I use and I either get a message "failed to import due to incompatable meshes.." or I get a rather crazy deformed character when I use the slider. The only success...More
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Submitted by skearndas

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Votes
Released
I am exporting character models with morphs from iClone v7.22 as FBX for my Unreal Engine 4 project. My 3DXchange version is 7.22 Pipeline (but I used the option in iClone 7 to export rather than doing it via 3DXchange). The characters have their morphs created in iClone's Morph Creator and...More
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Submitted by kwarisover_10

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Votes
Closed
However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc.
Steps to reproduce
1. Add Genesis3_Female_iCloneFaceKey.duf to Genesis...More
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  •  2019
Submitted by Tenderspirit

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Votes
Closed
The option to select morph track is missing from the prop track selection menu. Ive tried with 2 different props both with a selection of morphs added using the morph editor and with an animation added using morphs. The animation works but uneditable....More
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Submitted by TheOldBuffer

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Votes
Closed
I've imported a model from Miku Miku Dance through blender to convert it to an FBX and 3DXchange to bring it into Iclone 7. However, the morph animator has no options for me.
3DXchange had this to say about my process:
"3DXchange will only support morph keys from FBX version 2011 and prior...More
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Submitted by nerd2ninja
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