577 issues found

1

Votes
Assigned
Iray Preview rendering is a lot slower now.
In the past when I do 20 frames, it takes 3-4 seconds. now it take 15-30 seconds.
Also, can a minimize button be added to the Iray Preview rendering screen?...More
  •  4
  •  956
Submitted by pka4916

0

Votes
Released
I am able to generate popvideo files in CrazyTalk animator 4 pipeline and yet it says “load video error” in iclone 7, ( latest edition on all software.)
I also have popvideo 3 and tried generating the popvideo file from there and importing to iclone... no go.
Same “load video error”...More
  •  4
  •  2126
Submitted by jodelles.com

0

Votes
Not a Bug
I don't know if this is actually a CC3 problem or an iClone one, but whether you directly transfer a CC3 avatar over or if you just save it and then drag/drop it into iClone it will come in with GI turned on for all avatar body textures, which is a Very Bad Thing (you can select them all and...More
  •  4
  •  897
Submitted by Kelleytoons

0

Votes
Released
At present when the Iray render is finished there is no possibility to either read the whole render log, or to save a copy of it. As soon as a render is finished the log window can not be scrolled due to being locked by the "Complete" message panel, making it impossible to access the information...More
  •  4
  •  1539
Submitted by wires

1

Votes
Assigned
>>> This is being reported against iClone 7.3. It may or may not apply equally well to CC3 <<<
In addition to specifying a specific frame number to start applying the "De-Noise" feature, it would be nice to have the ability to simply request it be applied to the FINAL ITERATION when rendering...More
  •  4
  •  1163
Submitted by justaviking

0

Votes
Active
I find myself sending characters to CC2 so that I can replace the costume and then bring them back to IC7. I wish I could have an option to replace the costume from IC7 or replace the character....More
  •  4
  •  1037
Submitted by pedrosura

0

Votes
Released
If avatar is rotated (transformed) to 45 degrees by Z (or otherwise any other angle not divisible by 90) for instance, it is really hard to move bones straight (in respect to avatar - local).
Have to do numerous tweaks before you get the bone to the right position, or use a gizmo plains, which...More
  •  4
  •  4429
Submitted by 4u2ges

19

Votes
Active
The possibility of producing separate passes for rendering with:
_ Z pass
_ Object masks...More
  •  4
  •  1658
Submitted by Pixtim

0

Votes
Active
Sometimes animation clips need to corrections to resume a posture from the legs, arms, torso etc specifically - like taking a specific snap shot of a body part or parts in one clip and pasting it to another. Currently "Set as Default" only takes a snapshot of the entire pose. In the future...More
  •  3
  •  513
Submitted by Ascensi

0

Votes
Active
We need the ability to animate a simple curve
To animate the start and end of it and can modify the shape etc...(as it is in blender)...More
  •  3
  •  532
Submitted by ahingel
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