74 issues found

0

Votes
Active
Currently we can only add material keys with ex: material_component.AddDiffuseKey
But no way to remove the keys....More
  •  1
  •  913
Submitted by The-any-Key

0

Votes
Active
If I say set a key for a prop or bone other then at 0,0,0 how do I retrieve the keys X Y Z values?
Hope that makes sence.
Christopher Watts...More
  •  2
  •  909
Submitted by videodv

0

Votes
Assigned
When you create a key with ex: ...SetData("Position/PositionX"...
and then try set the key type with object.GetControl("Transform").SetKeyTransition(...)
It wont set the transition type in the new key...More
  •  0
  •  907
Submitted by The-any-Key

1

Votes
Active
Hot to set the diffuse colour of a prop with a colour selected by the colordialog
If so can you give an example.
Chris...More
  •  0
  •  907
Submitted by videodv

0

Votes
Active
So we can add resize code for the widget to fit the pyside dialog for RDialog and RDockWidget....More
  •  0
  •  900
Submitted by The-any-Key

0

Votes
Active
In theory, ability to use the rotation gizmo in Python.
If we could use the gizmo to rotate local and world it would allow advanced rotations with little code.
Image show a plane that we want to rotate via the green axis. Currently this is very hard to code and the coder need extended knowledge...More
  •  0
  •  899
Submitted by The-any-Key

0

Votes
Assigned
After I add some material AddDiffuseKey and AddGlossinessKey keys to the timeline with my python script I now find that after playing the sequence they do not show on the timeline.
This did not happen before I updated to 7.41.
Regards...More
  •  1
  •  885
Submitted by videodv

1

Votes
Active
Hi,
When doing my latest plug-in I would have loved to access attached objects (children of a parent object) - but this was not possible.
The only related function available at the moment is SetParent....More
  •  0
  •  875
Submitted by elMartino

0

Votes
Active
I created a script to change the opacity of all materials of a character in one go, but as you can see it is not affecting all the materials correctly.
On some materials skin or hair in paricular if you set the opacity level below 50% the will disapear completly, this also happens in the modify...More
  •  0
  •  875
Submitted by videodv

0

Votes
Not a Bug
Following the example of the page
http://wiki.reallusion.com/IC_Python_API:RLPy_RIFaceComponent
The function GetKey() returns 60 elements in the 'morph' array, but in iClone, there are 66 elements. The 6 missing elements are shifted in the 'custom' array....More
  •  1
  •  875
Submitted by Saeder