Iray is capable to produce a variable Motion Blur effect (according to Programmer's manual). I was unsuccessful in reproducing the effect by just editing export .mi files. Please add this vital (specifically for fast-paced scenes) option to the Export, have BR support it and...More
When launching iRay render most of the workload get shifted to CPU (I9 10900K) rather than GPU (Zotac RTX 3090). The balance is 80/20 in favor of CPU versus GPU. Rendering of the same scene is by far faster on a GTX 1080. Here is part of the log: 1.0 IMAGE io info : Loading image...More
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project. iproject can retain more scene setup information than saving as...More
This is being reported against iClone 7.3 Every time you open the Iray "Preview" window, it puts the model in to VRAM (memory on your graphics card). But it never frees up that memory when you close the Preview window. The bad result is you consume more and more of your graphics card's VRAM...More
This is a re-opening of Issue #5446... It is marked as "Released" but is not solved. TITLE: Image sequence filenames are incorrect when starting Iray batch renderer manually LINK: https://www.reallusion.com/FeedBackTracker/Issue/Image-sequence-filenames-are-incorrect-when-starting-Iray-batch...More
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared Example: One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
The "iClone Render" terminology is confusing and can cause problems. When people are talking to each other, are they talking about the iClone native renderer, or an Iray render? DESIRED OUTCOME: Change the terminology to "In-session Render."...More
So I load an Avatar. It is the only thing in the Scene. It's has a black background. LUT is Warm Colors. Static Noise added for Color Banding. I hit PREVIEW and not 5 mins into the render and I get "Out of Memory" error. First of all, how is this possible? I have a GTX 1060 with 6Gb of memory...More
Please see Slide 1 for proposed draft of Background Renderer (BR) interface End user should be able to execute a single .mi file in the batch and render the whole or partial list of frames. Frames range...More
The user "Animagic" has been able to clearly demonstrate that some MEMORY LEAKS remain in the Jan 25 Beta release. They are not as severe and cripling as the ones that have been resolved, but are still a serious concern, especially for longer (many-frame) renders. Please see this post in...More